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A co-op idle colony sim for 2–5 players. Split five facilities across your crew, keep your colony thriving, and battle rival crews before the contract runs out. No pause. No mercy. Just ninety days.

iOS · DROPPING SOONANDROID · DROPPING SOON
CH.90 LOCKEDDECRYPTING FIELD REPORTS2–5 OPERATORS PER COLONY90-DAY CONTRACT WINDOWTHE CLOCK IS ALREADY RUNNINGSTANDBY FOR BRIEFING
FILE 01 — COLONY STATUS
DECLASSIFIED
Colony overview screen showing population, resources, and energy and food gauges
13:49:20 · SECTOR 7

Your whole colony, one glance

Ten seconds or ten minutes — your call. Check your population, metals, science data, credits, energy and food at a glance. Five facilities stacked in the queue below. Log off and nothing punishes you — the colony keeps producing resources whether you're watching or not.

FILE 02 — FACILITY / EXTRACTION
EYES ONLY
Extraction facility screen showing ore output, an active boost, budget and the upgrade queue
13:49:26 · SECTOR 7

Every facility, down to its output

Claim a facility and the budget, the queue, and every call are yours to make. Slam a tap-in boost to spike ore output, watch the upgrade timer tick down, and manage your energy draw before the Reactor manager starts asking questions.

FILE 03 — PERSONNEL / FACILITIES
COMMAND AUTHORIZED
Commander console showing the colony budget split and facility assignments across the crew
13:49:39 · SECTOR 7

Assign the jobs

Extraction, biodome, reactor, research, orbital trade — put a friend on each one. They run their own budget, queue their own upgrades, and pick their moment to burn a boost. The Commander sets the credit split and moves the money. Everyone else runs the floor. One weak link and the whole colony feels it.

EXTRACTIONBIODOMEREACTORRESEARCHORBITAL TRADE
FILE 04 — UNIVERSE SELECT
INTERCEPTED
Universe select screen showing available servers and their speeds
13:53:08 · SECTOR 7

Pick your speed. Start the clock.

Every universe runs Contract: 90 at its own pace — some real-time, some fast enough to burn through a whole contract in a single weekend. Pick a universe with your crew, found a colony together, and spend the next 90 days having a blast in space.

FREQUENTLY DECODED

Questions from the comms channel

When does the game start?

The public launch is planned for October 1, 2026. The date may change. Join the waitlist to get notified and follow updates on our progress and what's new.

How long does a contract last?

A standard game runs 90 days. It can be shorter depending on the pace of the universe you join. Keep an eye on which universes are available and pick the one that fits you.

Who can play together?

Anyone who joins the same universe and founds a colony together with their crew can play. The game gently rewards cooperation, so it pays to play as a team.

What is a "crew"?

A crew is a group of players who found a colony together in a given universe. Working together as a crew is key to success. In the future you'll be able to join a waitlist as a new contract starts and jump in with strangers.

DAY 00 / 90

Your contract is almost live

Get in early and we'll ping you the second the first contracts open. Don't be the one who joins late.

HAVE AN ALPHA INVITE CODE? USE IT ↑